package de.gameduell.framework.application {
	import de.gameduell.framework.asset.AssetGroup;
	
	import flash.display.Sprite;
	import flash.events.IEventDispatcher;	

	/**
	 * @author ddoe
	 */
	public interface ITutorial extends IEventDispatcher {
		function initButtons(aAssets:AssetGroup, aSettings:Settings):void;
		function get clip():Sprite;
	}
}
